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Designing Gestural Interfaces: Touchscreens and Interactive Devices   Dan Saffer

Designing Gestural Interfaces: Touchscreens and Interactive Devices

180x235 268 страниц. 2009 год.
O'Reilly Media
If you want to get ahead in this new era of interaction design, this is the reference you need. Nintendo's Wii and Apple's iPhone and iPod Touch have made gestural interfaces popular, but until now there's been no complete source of information about the technology. "Designing Gestural Interfaces" provides you with essential information about kinesiology, sensors, ergonomics, physical computing, touchscreen technology, and new interface patterns -- all you need to know to augment your existing skills in "traditional" web design, software, or product development. Packed with informative illustrations and photos, this book helps you: - Get an overview of technologies surrounding touchscreens and interactive environments. - Learn the process of designing gestural interfaces, from documentation to prototyping to communicating to the audience what the product does. - Examine current patterns and trends in touchscreen and gestural design. ...
 
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